Was this helpful?
Join our Discord community to ask questions, give feedback, or suggest improvements.
Join DiscordJoin our Discord community to ask questions, give feedback, or suggest improvements.
Join DiscordVeto Analysis predicts the map veto between two teams. Pick the two squads, pick the format, and the tool simulates how each side is likely to ban and pick based on their historical map preferences.
Use it to walk into a match knowing the most probable map pool, prepare anti-strats for the maps you are most likely to play, and have a backup plan ready in case the veto deviates from the prediction.
If you link your own team from Manage Team, the page automatically loads it as Team B, so you only have to pick the opponent on the left.
If your team is not linked, both team slots are empty and you select them manually. Use the swap button between the two pickers to flip Team A and Team B at any time.

Linked team is auto-loaded as Team B when entering Veto Analysis
Switch between BO1, BO3, and BO5 to prepare for each scenario. For BO1 you also choose the veto order — different tournaments use different conventions:
Vetoes are pulled from HLTV's match history. That means the prediction is only as good as what HLTV has on the teams you select.
If a team is not on HLTV, this feature is not for them — unless you want to use it as a learning tool to see how professional teams approach the veto. For amateur teams without HLTV history, the simulation will not have data to work with.
The first thing on the page is the Most Likely Simulation: the single most probable veto path step by step.
Each step shows which team acts, whether they ban or pick, the chosen map, and the confidence level for that decision. It is the version of the veto you should plan around first.

The Most Likely Simulation bar at the top of the Veto Analysis page
Below the simulation you get the raw map data the prediction is built on, side by side for both teams.
Use it to draw your own conclusions in case you disagree with the simulation, or to find the maps where each team's win rate, frequency, or recent form tells a different story than the headline veto.
The Decision Tree is meant to be used while the veto is happening live. It shows every realistic branch of the veto, so if the opposing team deviates from the Most Likely Simulation you can see what comes next without losing time.
Each node represents a ban or pick decision; following the branches lets you see exactly which scenario is unfolding and what the most likely follow-ups are.

The Decision Tree showing live veto branches
At the bottom of the page the All Scenarios table lists every possible veto outcome with its confidence percentage.
Each row can be expanded to inspect the full sequence of bans and picks that leads to that scenario — useful for finding edge cases the headline prediction does not cover.

The All Scenarios table with confidence percentages and expandable veto paths